Vortex Render Engine
C++20 / Vulkan
Real-time lightweight render sandbox with custom memory management and compute-based particle system.
KodAlloc Memory Pool
C++ / x86_64
Thread-safe fixed-size slab allocator with lock-free arena pages designed for zero fragmentation hot paths.
NetWire Socket Engine
C++ / Epoll
Asynchronous non-blocking network core handling thousands of concurrent multiplexed TCP client streams.
Kernel Probe & Hook Lab
C / Assembly
Low-level playground experimenting with process internals, bytecode patching, and OS subsystem internals.
C++20
C
x86_64 ASM
Linux
Networking
CMake
Reverse Eng