Vortex Render Engine
C++20 / Vulkan
Lightweight real-time render sandbox with compute particle simulations and custom low-level memory allocation.
KodAlloc Memory Pool
C++ / x86_64
Fixed-size slab allocator with lock-free arena pages engineered for zero fragmentation hot paths.
NetWire Socket Engine
C++ / Epoll
High-performance asynchronous networking core multiplexing non-blocking TCP socket streams.
Kernel Probe & Hook Lab
C / Assembly
Low-level playground exploring process internals, memory patching, and x64 subsystem internals.
C++20
C
x86_64 ASM
Linux
Networking
CMake